FFX Online > Game Features - Blitzball Guide
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Game Features > Blitzball Guide

Key Legends
HP -> Movement points
PS -> Pass Strenght
ST -> Shoot Points
CA -> Catch Power
CU -> Cut Power
Breakthrough -> allows the offense to avoid one defender.
Capture -> Allow defense to take offenses move and use it against them later

» Offense/Attacking
+ Each team has 6 players
+ As you move around the field your teamates will move accordingly
+ You can choice between automatic or manual control. In automatic control you do not have to worry about moving the ofensive player.
+ Each player has a preset amount of HP...that is consumed as you move around ther field.
+ Players that do not have control of the ball regain HP over time.
+ You also have a preset number of PS because it will determine if your pass will be successful. Your PS must be greater than the amount required to reach your teamate
+ ST also has a preset amount. As you approach the goal it will decrease. Please note that you must at least have 1 ST to shoot the ball and it must be higher than the goalies CU to produce a successful goal.
+ Some Players like Wakka have their own special moves that cost more points but are worth it in the end.


» Defense
+ If the defensive player has a CU equal to or greater than the passing player PS he will intercept the pass.
+ The offensive player can use the Breakthrough move that wil allow them to avoid a defensive player.
+ At certain timme you can use the move “capture”. This will allow you to take thier move and use it against them later.